Escapists Angry Over Steam Launch of Tarkov Spinoff Amid Controversy and Mixed Reviews
Escape from Tarkov fans clash with Steam launch amid mixed reviews and accusations of pro-Russian sentiment
After Escape from Tarkov’s debut on Steam, players and fans are criticizing the game for alleged sympathies towards Russia’s invasion of Ukraine. The controversy has led to backlash over perceived biases within Battlestate Games. Meanwhile, many gamers are struggling with technical issues during the launch on Steam.
- Escape from Tarkov fans are scrutinizing alleged sympathies for the Russian invasion of Ukraine within Battlestate Games: ‘If I could refund it I would’ — PC Gamer
- Escape From Tarkov players slam Steam launch: “It is not a game. It is a cosmic punishment” — Eurogamer
- Escape From Tarkov shoots to the top of Downdetector, debuts on Steam to ‘Mixed’ reviews as players struggle to log in: ‘Best extraction shooter that you CAN’T play’ — PC Gamer
Former id Software artist argues performance and optimization are ‘as much of an art problem’ as a tech one: ‘Killzone 2 looks incredible today. FEAR looks incredible today’
In an interview with PC Gamer, former id Software artist John Romero asserts that optimizing game performance is not solely a technical challenge but also deeply intertwined with artistic considerations. Drawing parallels between Killzone 2 and the PC shooter FEAR, Romero highlights how visual polish can significantly enhance perceived performance, suggesting developers must balance both creative design and technical optimization to achieve stunning results.
- Former id Software artist argues performance and optimization is ‘as much of an art problem’ as a tech one: ‘Killzone 2 looks incredible today. FEAR looks incredible today’ — PC Gamer
- Former id Software artist argues performance and optimization are ‘as much of an art problem’ as a tech one: ‘Killzone 2 looks incredible today. FEAR looks incredible today’ — PC Gamer
Black Ops 7 Catches Flak for AI-Generated Assets and Drops in User Scores
Call of Duty: Black Ops 7 receives criticism over potential AI-generated assets and has the lowest user Metacritic score among Call of Duty titles.
- Call of Duty: Black Ops 7 Ashes of the Damned Interactive Map — IGN
- Call of Duty: Black Ops 7 has the lowest Metacritic user score ever for a Call of Duty game — Eurogamer
- Activision Responds to Complaints of AI-Generated Assets in Call of Duty: Black Ops 7 — IGN
Sony Considering Killing Concord Again Amid Legal Pressure
Despite fans reviving the game Concord, Sony may halt invites due to DMCA strikes and legal concerns.
- Shortly after Concord’s resurrection by fans, it looks like Sony might be about to kill it again: ‘Due to worrying legal action we’ve decided to pause invites for the time being’ — PC Gamer
- Concord lives! Or, lived, as community efforts to revive it already appear to be on hold after some DMCA strikes — Rock Paper Shotgun
It: Welcome to Derry – Episode 4 Review
In this episode, the kids confront Pennywise once more while grappling with their own traumas. The horror intensifies as they face off against the clown’s various forms and abilities, culminating in a tense showdown.
Fanmade Patch Released for Janky PC Port of Fan Favorite 3D Platformer
A huge fanmade patch has been dropped to fix the notoriously janky PC port of the sequel to a beloved 3D platformer, restoring smoother gameplay and enhancing performance.
Ubisoft Removes AI Art ‘Placeholder’ from Anno 117 After Fan Backlash
After facing criticism for including an AI-generated placeholder in the recently released Anno 117, Ubisoft has removed it. Despite being intended as a temporary design element, fans expressed disappointment that such content made its way into the final product.
Warhammer 40,000: Space Marine Series Continues with Separate Development Paths
Warhammer 40,000: Space Marine 2 is confirmed as a standalone project from Space Marine 3, which remains years away. Both titles will be developed independently without resource conflicts.
XDefiant: A New Splinter Cell Game from Dispatch Developers
Reports suggest that XDefiant originated as a new Splinter Cell game conceived by the team behind Dispatch, indicating the project’s roots in Ubisoft’s stealth franchise.
- XDefiant was apparently born from the ashes of a Splinter Cell game being made by the team behind Dispatch — Rock Paper Shotgun
- XDefiant Reportedly Began as a New Splinter Cell Game by the Dispatch Developers — IGN
Star Trek Movie from Dungeons & Dragons: Honor Among Thieves Filmmakers Announced, Unconnected to Franchise
A new Star Trek movie is in development, helmed by the team behind Dungeons & Dragons: Honor Among Thieves. The film will be unconnected to any existing Star Trek content.
- New FREE games this weekend (November 15-16, 2025): your comprehensive roundup — GG.deals
- New Star Trek Movie from Dungeons & Dragons: Honor Among Thieves Filmmakers Unconnected to Anything Else in the Franchise — IGN
Pluribus Episode 3 Review – ‘Sorry if We Got That Wrong, Carol’
In the latest Pluribus episode titled ‘Sorry if We Got That Wrong, Carol,’ Vince Gilligan and Rhea Seehorn discuss a pivotal moment involving Grenade’s grenade launcher. The episode delves into character motivations, plot twists, and explores the implications of past decisions, leaving viewers with lingering questions about the narrative trajectory.
Super Mario Galaxy Movie Poster Echoes Super Mario Odyssey
IGN analyzes a new Super Mario Galaxy movie poster, noting its resemblance to design elements from the beloved 2017 title ‘Super Mario Odyssey’. The article delves into how the poster’s visual style pays homage to key aspects of that game.